ProAnimator Tutorial: Applying Layer Maps vs Directly Loading in a Texture Map

Ever wondered why you would use Layer Maps vs Directly loading an image or movie directly as a texture map onto your 3D object? Jeff Carrion from SuiteTake goes over a comprehensive tutorial about the advantages and disadvantages of using layer maps vs directly loading in a file.

Jeff’s project involved him moving the globe from one continent to another while being coordinated with a pre-recorded sound clip. This tutorial goes over some of the obstacles you may run into when working on this type of project.

If you ever wondered about when you should use layer maps, and when to load textures directly into a material swatch, this is the tutorial to watch.

http://www.suitetake.com/2009/08/17/live-previews-with-zaxwerks-proanimator/

2 Responses to “ProAnimator Tutorial: Applying Layer Maps vs Directly Loading in a Texture Map”

  1. Hey good stuff…keep up the good work! :)

  2. Admin says:

    Thanks! We’ll try to get more helpful tutorials up!!

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