Video Tutorial: Prepping Illustrator Files for 3D

Having trouble turning your Illustrator logos into 3D models? Watch this comprehensive tutorial and learn how to turn your vector logos into professional, billable 3D works of art.

Topics discussed:

• Determining which Illustrator vector paths you need to keep in order to create a well made 3D object.

• Organizing paths into layers, and how to move vector paths between layers.

• Why you would leave some paths grouped and some paths ungrouped.

• Cleaning up Clipping Masks, and cropping the shapes correctly with the Pathfinder tools.

• Saving the Illustrator file and importing it into ProAnimator.

• Creating and assigning Materials, and applying multiple materials to a single object in ProAnimator.


Click on the image above, or the link below to watch the video tutorial.

Click to watch the Illustrator Tutorial

6 Responses to “Video Tutorial: Prepping Illustrator Files for 3D”

  1. [...] AI tricks can create havoc when opened in ProAnimator. In this new tutorial from the Zaxwerks Blog, Prepping Illustrator Files for 3D, you see just such a complex file getting simplified to make life easier when you move into After [...]

  2. Jeff says:

    This was done with the user in mind! The flow was great and some of the trappings seemed unplanned, just like real situations. Great tutorial and very useful. This seems to happen with 90% of the files I get, so I will use these tips weekly.

  3. Jonboy says:

    Not sure why you didn’t release to layers, allowing for a one-shot division of the logo into layers, then trash what you want.

  4. Edward says:

    Thanks for sharing that tip Jon. That can definitely be a time saving technique.

    Best,
    Edward

  5. Crady says:

    ** The new Invigorator plugin, is it now a true 64-bit plugin and does it now fully support multi-core CPU’s? **

  6. Edward says:

    Hi Crady,

    It sure is. When rendering, the plug-in will use all CPUs available.

    Best,
    Edward

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