<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Zaxwerks Blog &#187; 3D Invigorator Classic</title>
	<atom:link href="http://zaxwerks.com/blog/category/invigorator-classic/feed/" rel="self" type="application/rss+xml" />
	<link>http://zaxwerks.com/blog</link>
	<description>The Official Zaxwerks Blog</description>
	<lastBuildDate>Sat, 24 Mar 2012 00:42:08 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>3D Invigorator, ProAnimator &amp; ProModeler Version 5.1.0 Available!</title>
		<link>http://zaxwerks.com/blog/2012/03/23/3d-invigorator-proanimator-promodeler-version-5-1-0-available/</link>
		<comments>http://zaxwerks.com/blog/2012/03/23/3d-invigorator-proanimator-promodeler-version-5-1-0-available/#comments</comments>
		<pubDate>Fri, 23 Mar 2012 19:44:29 +0000</pubDate>
		<dc:creator>Edward</dc:creator>
				<category><![CDATA[3D Invigorator Classic]]></category>
		<category><![CDATA[3D Invigorator for Photoshop]]></category>
		<category><![CDATA[3D Invigorator Pro]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[ProAnimator]]></category>
		<category><![CDATA[ProModeler]]></category>

		<guid isPermaLink="false">http://zaxwerks.com/blog/?p=971</guid>
		<description><![CDATA[Version 5.1.0 is now available for download! Be sure to update to this version for all the latest bug fixes. This version includes many new optimizations and stability fixes. - Optimization for rendering frames with Motion Blur and Fields. - Fixes compatibility with the Zapf Dingbat font so the preview shows up properly. - Fixes [...]]]></description>
			<content:encoded><![CDATA[<p>Version 5.1.0 is now available for download!  Be sure to update to this version for all the latest bug fixes.  This version includes many new optimizations and stability fixes.</p>
<p>- Optimization for rendering frames with Motion Blur and Fields.</p>
<p>- Fixes compatibility with the Zapf Dingbat font so the preview shows up properly.</p>
<p>- Fixes the Orthographic camera so you can now orbit using the camera.</p>
<p>- Fixes a crash where if you move Text and use the Undo command, this may cause the program to crash.</p>
<p>- Fixes an issue where deleting shapes in the Profile Editor may cause a crash.</p>
<p>- Fixes an issue where using the Undo command after applying Object Styles may cause the program to crash.</p>
<p>- Fixes a crash if you try to duplicate more than one Set (Invigorator Only).</p>
<p>- Fixes the Comp Camera so that moving the Comp Camera also blurs the objects if Motion Blur is enabled (ProAnimator Only).</p>
<p>- Fixes an issue where parenting an object to a Camera Track will cause the program to crash (ProAnimator Only).</p>
<p>Visit our <a href="http://zaxwerks.com/download/">download</a> page to get the version 5.1.0 update.</p>
]]></content:encoded>
			<wfw:commentRss>http://zaxwerks.com/blog/2012/03/23/3d-invigorator-proanimator-promodeler-version-5-1-0-available/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>3D Invigorator and ProAnimator Version 5.0.8 have been released!</title>
		<link>http://zaxwerks.com/blog/2011/10/13/proanimator-and-3d-invigorator-version-5-0-8-has-been-released/</link>
		<comments>http://zaxwerks.com/blog/2011/10/13/proanimator-and-3d-invigorator-version-5-0-8-has-been-released/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 23:03:28 +0000</pubDate>
		<dc:creator>Edward</dc:creator>
				<category><![CDATA[3D Invigorator Classic]]></category>
		<category><![CDATA[3D Invigorator for Photoshop]]></category>
		<category><![CDATA[3D Invigorator Pro]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[ProAnimator]]></category>

		<guid isPermaLink="false">http://zaxwerks.com/blog/?p=956</guid>
		<description><![CDATA[Version 5.0.8 is a big update and is now available for download! Be sure to update to this version for all the latest bug fixes. There are a ton of changes including the fixes and changes below: - Improved Video Card Compatibility for both Mac and Windows. - Updated file icons. - New feature allows [...]]]></description>
			<content:encoded><![CDATA[<p>Version 5.0.8 is a big update and is now available for download!  Be sure to update to this version for all the latest bug fixes.  There are a ton of changes including the fixes and changes below:</p>
<p>- Improved Video Card Compatibility for both Mac and Windows.</p>
<p>- Updated file icons.</p>
<p>- New feature allows you to link and unlink 3D Text. By keeping your text linked, this keeps the text easy for editing. Unlink the text to tweak each letter individually.</p>
<p>- The program now saves the last Camera used so the interface will open with the previously used camera.</p>
<p>- The ProAnimator Standalone now saves the Maximize setting for the inner interface window (Windows Only).</p>
<p>- The Render Test button now works for all Cameras instead of just the Main Camera.</p>
<p>- Fixes an issue where After Effects may run out of memory and crash during rendering.</p>
<p>- Fixes an issue where editing the text from a version 4 project may cause the text to shift in position.</p>
<p>- Fixes an issue where Reflectivity Maps created from version 4 may appear differently than in version 5.</p>
<p>- Fixes an issue where black pixels may appear and flicker during a render when using Fresnel materials.</p>
<p>- Fixes an issue where you have to re-link the Text Substitution file after re-opening the project file.</p>
<p>- Fix for a crash that may occur if you are working in a separate program such as Illustrator or Photoshop, and using the Save command.</p>
<p>Visit our <a href="http://zaxwerks.com/download/">download</a> page to get the version 5.0.8 update.</p>
]]></content:encoded>
			<wfw:commentRss>http://zaxwerks.com/blog/2011/10/13/proanimator-and-3d-invigorator-version-5-0-8-has-been-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ProAnimator and 3D Invigorator Version 5.0.6 Available!</title>
		<link>http://zaxwerks.com/blog/2011/07/20/proanimator-and-3d-invigorator-version-5-0-6-available/</link>
		<comments>http://zaxwerks.com/blog/2011/07/20/proanimator-and-3d-invigorator-version-5-0-6-available/#comments</comments>
		<pubDate>Thu, 21 Jul 2011 00:21:34 +0000</pubDate>
		<dc:creator>Edward</dc:creator>
				<category><![CDATA[3D Invigorator Classic]]></category>
		<category><![CDATA[3D Invigorator Pro]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[ProAnimator]]></category>

		<guid isPermaLink="false">http://zaxwerks.com/blog/?p=933</guid>
		<description><![CDATA[Version 5.0.6 is available for download! Be sure to update to this version for all the latest bug fixes. Here are some of the issues that are fixed in this version: - Fixes an issue related to multi-threaded rendering. This fix may prevent an issue where the program crashes during the render. - Fixes an [...]]]></description>
			<content:encoded><![CDATA[<p>Version 5.0.6 is available for download!  Be sure to update to this version for all the latest bug fixes.  Here are some of the issues that are fixed in this version:</p>
<p>- Fixes an issue related to multi-threaded rendering. This fix may prevent an issue where the program crashes during the render.</p>
<p>- Fixes an issue where if you duplicate or copy and paste 3D Text, the text may shift in position after editing the text.</p>
<p>- Fixes an issue where using a Matte Material with the setting “Composite on Original” does not show the correct layer.</p>
<p>- Fixes an issue where you have to disable the User Account Controls (UAC) in order to enter the authorization code.  In some cases, users using Windows 7 had to re-enter the authorization after every re-boot. </p>
<p>- Fixes an issue with editing text from older projects.</p>
<p>- Fixes an issue where you cannot cancel or hide while rendering in ProAnimator as a Standalone.</p>
<p>Visit our <a href="http://zaxwerks.com/download/">download</a> page to get the version 5.0.6 update.</p>
<p>In ProAnimator version 5.0.6 we&#8217;ve also added the ability to organize Object and Camera Animation presets into categories.</p>
<p>This means, instead of one long list of choices, animation presets can now be organized by placing them into folders on your hard drive.  Each folder becomes a submenu in the Object Animations and Camera Animations menus of the ProAnimator software.</p>
<p>The 5.0.6 version of ProAnimator comes with a new set of animation presets.  If  you are installing ProAnimator for the first time you&#8217;ll get the new presets automatically, but if you have ever run a version of ProAnimator prior to 5.0.6 you will need to reset the animation presets, otherwise you won&#8217;t get the new animations.</p>
<p><strong>To Reset The Animation Presets</strong></p>
<p>First install the new software.  Then run the software and go into the ProAnimator > Preferences window.  At the bottom of this window there will be a group of checkboxes called: &#8220;Restore Files to Factory Settings.&#8221;  Uncheck all the checkboxes except for &#8220;Animation presets&#8221;.  Then click the &#8220;Restore&#8221; button and close the Preferences window.  Now the new Object and Camera animation presets will appear.</p>
<p><strong>How To Prevent Some Presets From Being Delete</strong>d</p>
<p>If you have created your own personal Object or Camera animation presets and want to keep them, you must move them out of the presets folder before using the Restore function. After using the Restore function, move your own presets back into the folders they came from.</p>
<p><strong>&#8212;- For the ProAnimator standalone:</strong></p>
<p>Object Animations are kept in the: &#8220;Users > YourUserName > Documents (My Documents) > Zaxwerks > ProAnimator 5 > Animator Presets > Object Animations&#8221; folder.</p>
<p>Camera Animations are kept in the: &#8220;Users > YourUserName > Documents (My Documents) > Zaxwerks > ProAnimator 5 > Animator Presets > Camera Animations&#8221; folder.</p>
<p><strong>&#8212;- For the ProAnimator AE plug-in:</strong></p>
<p>Object Animations are kept in the: &#8220;Users > YourUserName > Documents (My Documents) > Zaxwerks > ProAnimator AE 5 > Animator Presets > Object Animations&#8221; folder.</p>
<p>Camera Animations are kept in the: &#8220;Users > YourUserName > Documents (My Documents) > Zaxwerks > ProAnimator AE 5 > Animator Presets > Camera Animations&#8221; folder.</p>
]]></content:encoded>
			<wfw:commentRss>http://zaxwerks.com/blog/2011/07/20/proanimator-and-3d-invigorator-version-5-0-6-available/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Mac CS5 Versions of ProAnimator and 3D Invigorator are now shipping!</title>
		<link>http://zaxwerks.com/blog/2011/05/19/mac-cs5-versions-of-proanimator-and-3d-invigorator-are-now-shipping/</link>
		<comments>http://zaxwerks.com/blog/2011/05/19/mac-cs5-versions-of-proanimator-and-3d-invigorator-are-now-shipping/#comments</comments>
		<pubDate>Thu, 19 May 2011 23:24:42 +0000</pubDate>
		<dc:creator>Edward</dc:creator>
				<category><![CDATA[3D Invigorator Classic]]></category>
		<category><![CDATA[3D Invigorator Pro]]></category>
		<category><![CDATA[ProAnimator]]></category>

		<guid isPermaLink="false">http://zaxwerks.com/blog/?p=917</guid>
		<description><![CDATA[It&#8217;s time to get very happy. Zaxwerks is proud to announce that both ProAnimator and 3D Invigorator v5, for After Effects CS5, have just been released. If you are a Mac user this is news to write home about! If you are a Windows user the software has been updated and a new 5.0.5 version [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://zaxwerks.com/price_list.shtml" target="_new"><img src="http://zaxwerks.com/blogattachments/2011/05/n11_release.jpg"></a></p>
<p><strong>It&#8217;s time to get very happy.</strong></p>
<p>Zaxwerks is proud to announce that both ProAnimator and 3D Invigorator v5, for After Effects CS5, have just been released. If you are a Mac user this is news to write home about!  If you are a Windows user the software has been updated and a new 5.0.5 version is ready to go.</p>
<p>New features and fixes include:</p>
<p>- Enhanced 3D Text engine.  This fixes any issues with incompatible fonts.</p>
<p>- Improved multi-threaded rendering engine.</p>
<p>- Compatibility opening up older projects.  </p>
<p>- Fixes issues with importing 3D Models.</p>
<p>- Fixes an issue with typing values into fields (Windows Only)</p>
<p>- Fixed an issue with editing text from older projects.</p>
<p>To find out more about ProAnimator and 3D Invigorator Version 5, please check the links below:</p>
<p><strong>ProAnimator Blog Post:</strong><br />
<a href="http://zaxwerks.com/blog/2011/02/23/proanimator-5-available/">http://zaxwerks.com/blog/2011/02/23/proanimator-5-available/</a></p>
<p><strong>ProAnimator Product Page:</strong><br />
<a href="http://zaxwerks.com/proanimator/index.shtml">http://zaxwerks.com/proanimator/index.shtml</a></p>
<p><strong>3D Invigorator Blog Post:</strong><br />
<a href="http://zaxwerks.com/blog/2010/12/03/3d-invigorator-version-5-0-available/">http://zaxwerks.com/blog/2010/12/03/3d-invigorator-version-5-0-available/</a></p>
<p><strong>3D Invigorator Product Page:</strong><br />
<a href="http://zaxwerks.com/invigorator_pro/index.shtml">http://zaxwerks.com/invigorator_pro/index.shtml</a></p>
]]></content:encoded>
			<wfw:commentRss>http://zaxwerks.com/blog/2011/05/19/mac-cs5-versions-of-proanimator-and-3d-invigorator-are-now-shipping/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>3D Invigorator Version 5.0 Available!</title>
		<link>http://zaxwerks.com/blog/2010/12/03/3d-invigorator-version-5-0-available/</link>
		<comments>http://zaxwerks.com/blog/2010/12/03/3d-invigorator-version-5-0-available/#comments</comments>
		<pubDate>Fri, 03 Dec 2010 23:30:20 +0000</pubDate>
		<dc:creator>Edward</dc:creator>
				<category><![CDATA[3D Invigorator Classic]]></category>
		<category><![CDATA[3D Invigorator Pro]]></category>
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://zaxwerks.com/blog/?p=842</guid>
		<description><![CDATA[Zaxwerks is proud to announce that 3D Invigorator version 5 for After Effects has just been released! This is a MAJOR release. 3D Invigorator has been completely reinvented. You can now do things in After Effects that were never possible before. We have added hundreds of new features designed to make your work faster, easier [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://zaxwerks.com/price_list.shtml#Invigorator PRO" target="_new"><img src="http://zaxwerks.com/blogattachments/2010/12/n9_release.jpg"></a></p>
<p>Zaxwerks is proud to announce that 3D Invigorator version 5 for After Effects has just been released!</p>
<p>This is a MAJOR release. 3D Invigorator has been completely reinvented. You can now do things in After Effects that were never possible before.  We have added hundreds of new features designed to make your work faster, easier and more productive; to save you time and help you make more money.</p>
<p>Highlights include:</p>
<p><strong>Integrated Drawing Window</strong></p>
<p>All 3D objects have to be modeled. 3D modeling is traditionally very difficult but Zaxwerks has made this easy as pie.  As you draw, the 3D model is created for you, on the fly. Right before your eyes. As you edit the 2D paths the 3D objects are re-built in real time. Need to add holes? No problem. If you draw one path inside of another path the program knows what to do.  Hate Bezier curves?  Again no problem. Our exclusive Auto-Curve tool figures out the curves for you.</p>
<p><a href="http://zaxwerks.com/training/?p=561" target="_new">Watch the movie to find out more.</a></p>
<p><strong>Live Text Editing</strong></p>
<p>Most of your text and logo animations begin life as fonts. But what if you have to make changes to the shapes of the letters? Ordinarily this means converting the text to outlines, which prevents you from going back and making changes to the fonts.  A perplexing quandary.</p>
<p>So we solved that puzzle by giving you the best of both worlds.  In Invigorator 5 you can edit the Bezier curves of text characters without having to convert them to paths.  This allows you to make texty-type changes (switch justification, change margins, etc) and any edits you&#8217;ve made to the curves will be preserved.</p>
<p><a href="http://zaxwerks.com/training/?p=571" target="_new">Watch the movie to find out more.</a></p>
<p><strong>Warping</strong></p>
<p>Flat text and logos have their place, but nothing makes a client&#8217;s logo pop off the screen quite like bending it.  3D Invigorator PRO 5 can now do exactly that.  Warping has been built directly into the After Effects time line so you can bend, twist, fold, bulge, taper, wave and ripple your 3D objects as you work on the rest of your comp.</p>
<p><a href="http://zaxwerks.com/training/?p=579" target="_new">Watch the movie to find out more.</a></p>
<p><strong>Workflow-Based Interface</strong></p>
<p>A program with lots of features usually pays the price of complexity.  Complicated programs take a long time to learn and most features are hidden under layers of user interface, so Zaxwerks has gone out of its way to bring the features to the user. A simple set of workspace buttons presents the tools and controls you need, when you need them.  Panels can be arranged to fit your personal monitor size and your working style.  Additionally, hundreds of enhanced Tool Tips explain what every button and control does and how to use it, saving you valuable time and making you an expert, tip by tip.</p>
<p><strong>Materials &#038; Mapping</strong></p>
<p>What good is a really cool model if it isn&#8217;t covered with a really cool texture? 3D Invigorator v5 has added a powerful texture creation system which has over 30 different procedural noises and the best gradient designer on the market to let you create surface treatments so luscious they&#8217;ll make your mouth water.</p>
<p>Of course if you don&#8217;t want or need all this power you can leave it hidden and never have to get your fingers dirty.  The power is always a click away but Zaxwerks doesn&#8217;t force you to deal with it if you don&#8217;t want to.  Remember, good workflow reduces the complexity.</p>
<p><strong>Text Substitution</strong></p>
<p>So you have 100 graphics to do and you&#8217;re on a budget? Time to let 3D Invigorator PRO help you out. Version 5 adds Text Substitution an amazing new feature where you can set up an animation once, then by linking the animation to a spreadsheet of data, get it to render all the variations automatically. No more hand-editing every graphic.  Just a way to become extraordinarily productive overnight.</p>
<p><strong>Designed For You</strong></p>
<p>3D Invigorator v5 has so many new features we don&#8217;t have space to talk about them all. Lathe modeling; 16/32 bit rendering; Animatable Pivot Points, User-Drawn Bevels and support for Open Type fonts are just a few of the huge set of new features. But at the heart of it all is a workflow design that is like no other. </p>
<p>This program was designed by designers.  Folks who want to get the job done as quickly and professionally as possible, and want tools that can help them advance to the next levels of their craft. This program is a masterpiece of workflow. It works quickly, efficiently, with a low learning curve and an amazing ability to let you re-use previous work and to respond to client changes without losing precious time.</p>
<p>Take a look. Download the demo. Start getting Invigorated today.</p>
<p>3D Invigorator is compatible with After Effects:<br />
   Windows CS3, CS4, &#038; CS5<br />
   Macintosh CS3 &#038; CS4*</p>
<p>* Mac CS5 Version Coming Soon</p>
]]></content:encoded>
			<wfw:commentRss>http://zaxwerks.com/blog/2010/12/03/3d-invigorator-version-5-0-available/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>Video Tutorial: Prepping Illustrator Files for 3D</title>
		<link>http://zaxwerks.com/blog/2010/08/18/prepping-illustrator-files-for-3d-tutorial/</link>
		<comments>http://zaxwerks.com/blog/2010/08/18/prepping-illustrator-files-for-3d-tutorial/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 21:21:33 +0000</pubDate>
		<dc:creator>Edward</dc:creator>
				<category><![CDATA[3D Invigorator Classic]]></category>
		<category><![CDATA[3D Invigorator for Photoshop]]></category>
		<category><![CDATA[3D Invigorator Pro]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[ProAnimator]]></category>
		<category><![CDATA[ProAnimator FX]]></category>
		<category><![CDATA[ProModeler]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://zaxwerks.com/blog/?p=656</guid>
		<description><![CDATA[Having trouble turning your Illustrator logos into 3D models? Watch this comprehensive tutorial and learn how to turn your vector logos into professional, billable 3D works of art. Topics discussed: • Determining which Illustrator vector paths you need to keep in order to create a well made 3D object. • Organizing paths into layers, and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://zaxwerks.com/training/?p=468"><img src="http://zaxwerks.com/blogattachments/2010/08/illustrator.jpg" /></a></p>
<p>Having trouble turning your Illustrator logos into 3D models?  Watch this comprehensive tutorial and learn how to turn your vector logos into professional, billable 3D works of art.</p>
<p>Topics discussed:</p>
<p>• Determining which Illustrator vector paths you need to keep in order to create a well made 3D object.</p>
<p>• Organizing paths into layers, and how to move vector paths between layers.</p>
<p>• Why you would leave some paths grouped and some paths ungrouped.</p>
<p>• Cleaning up Clipping Masks, and cropping the shapes correctly with the Pathfinder tools.</p>
<p>• Saving the Illustrator file and importing it into ProAnimator.</p>
<p>• Creating and assigning Materials, and applying multiple materials to a single object in ProAnimator.</p>
<p></br></p>
<p>Click on the image above, or the link below to watch the video tutorial. </p>
<p><a href="http://zaxwerks.com/training/?p=468">Click to watch the Illustrator Tutorial</a></p>
]]></content:encoded>
			<wfw:commentRss>http://zaxwerks.com/blog/2010/08/18/prepping-illustrator-files-for-3d-tutorial/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>ProAnimator Pivot Point Tutorial</title>
		<link>http://zaxwerks.com/blog/2009/11/17/proanimator-pivot-point-tutorial/</link>
		<comments>http://zaxwerks.com/blog/2009/11/17/proanimator-pivot-point-tutorial/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 01:31:50 +0000</pubDate>
		<dc:creator>Edward</dc:creator>
				<category><![CDATA[3D Invigorator Classic]]></category>
		<category><![CDATA[3D Invigorator Pro]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[ProAnimator]]></category>
		<category><![CDATA[ProAnimator FX]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://zaxwerks.com/blog/?p=299</guid>
		<description><![CDATA[Ever wondered what&#8217;s the best way to set up pivot-points in ProAnimator or 3D Invigorator? Serge Hamad&#8217;s new video tutorial will guide you through how to set up a precise point for all your animation needs. Learn the following: • Creating a sphere and placing it where the pivot-point should be. • Moving the pivot-point [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://library.creativecow.net/articles/hamad_serge/pa_pivot_point/video-tutorial.php" target="_blank"><img src="http://zaxwerks.com/blogattachments/2009/11/pivot-point.jpg" /></a></p>
<p>Ever wondered what&#8217;s the best way to set up pivot-points in ProAnimator or 3D Invigorator?  Serge Hamad&#8217;s new video tutorial will guide you through how to set up a precise point for all your animation needs.</p>
<p>Learn the following:</p>
<p>• Creating a sphere and placing it where the pivot-point should be.</p>
<p>• Moving the pivot-point object to the same track as the objects that need to be animated.</p>
<p>• Scaling the pivot-point object so that it forces ProAnimator to generate a new pivot-point.</p>
<p>• Grouping the objects together.</p>
<p>• Making the pivot-point object invisible.</p>
<p>• Animating your objects.</p>
<p></br></p>
<p>Click on the image above, or the link below to learn how to set up a precise pivot point!</p>
<p><a href="http://library.creativecow.net/articles/hamad_serge/pa_pivot_point/video-tutorial.php" target="_blank">Click to watch the Pivot Point Tutorial</a></p>
]]></content:encoded>
			<wfw:commentRss>http://zaxwerks.com/blog/2009/11/17/proanimator-pivot-point-tutorial/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;News Intro&#8221; Fundamentals</title>
		<link>http://zaxwerks.com/blog/2007/11/21/news-intro-fundamentals/</link>
		<comments>http://zaxwerks.com/blog/2007/11/21/news-intro-fundamentals/#comments</comments>
		<pubDate>Wed, 21 Nov 2007 03:26:02 +0000</pubDate>
		<dc:creator>Alan Shisko</dc:creator>
				<category><![CDATA[3D Invigorator Classic]]></category>
		<category><![CDATA[3D Invigorator Pro]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[ProAnimator]]></category>

		<guid isPermaLink="false">http://zaxwerks.com/blog/2007/11/21/news-intro-fundamentals/</guid>
		<description><![CDATA[I often get asked how one goes about creating that &#8220;glass rings floating around with lots of blues and golds&#8221; network news look. THIS tutorial presents the fundamentals that one might use to get that &#8216;look&#8217; using Zaxwerks &#8220;Invigorator&#8221; and &#8220;ProAnimator&#8221; plugins. Consider this a starting point, then add your own salt &#8216;n pepper! -Alan]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.flowmedialab.com/blog/network/network_small.jpg" alt="news" /><br />
</br><br />
</br><br />
</br><br />
</br><br />
</br><br />
</br><br />
I often get asked how one goes about creating that &#8220;glass rings floating around with lots of blues and golds&#8221; network news look. <a href="http://shisko.blogspot.com/2007/11/network-intro-fundamentals.html">THIS</a> tutorial presents the fundamentals that one might use to get that &#8216;look&#8217; using Zaxwerks &#8220;Invigorator&#8221; and &#8220;ProAnimator&#8221; plugins. Consider this a starting point, then add your own salt &#8216;n pepper!</p>
<p>-Alan</p>
]]></content:encoded>
			<wfw:commentRss>http://zaxwerks.com/blog/2007/11/21/news-intro-fundamentals/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gettin&#8217; Sporty with Invigomany</title>
		<link>http://zaxwerks.com/blog/2007/05/22/gettin-sporty-with-invigomany/</link>
		<comments>http://zaxwerks.com/blog/2007/05/22/gettin-sporty-with-invigomany/#comments</comments>
		<pubDate>Tue, 22 May 2007 02:04:38 +0000</pubDate>
		<dc:creator>Zax</dc:creator>
				<category><![CDATA[3D Invigorator Classic]]></category>
		<category><![CDATA[3D Invigorator Pro]]></category>
		<category><![CDATA[ProAnimator]]></category>
		<category><![CDATA[Tips]]></category>

		<guid isPermaLink="false">http://zaxwerks.com/blog/2007/05/22/gettin-sporty-with-invigomany/</guid>
		<description><![CDATA[If you do sports graphics Invigomany is worth its weight in gold. Serge Hamad, Zaxwerks power user and forum co-leader, has created a companion CD full of project files and texture maps. These project files enable you to create custom graphics of various sports equiptment. The maps are customizable right down to the stitching on [...]]]></description>
			<content:encoded><![CDATA[<p><a href='http://zaxwerks.com/blog/../blogattachments/2007/05/invigomany.jpg' title='Invigomany'><img src='http://zaxwerks.com/blog/../blogattachments/2007/05/invigomany.jpg' alt='Invigomany' /></a></p>
<p>If you do sports graphics Invigomany is worth its weight in gold.  Serge Hamad, Zaxwerks power user and forum co-leader, has created a companion CD full of project files and texture maps.  These project files enable you to create custom graphics of various sports equiptment.  The maps are customizable right down to the stitching on the baseballs and the lacing on the footballs.  You can even apply your own logos.</p>
<p>For more information see <a href="http://www.nyc-visual.com/">Serge&#8217;s site. </a></p>
]]></content:encoded>
			<wfw:commentRss>http://zaxwerks.com/blog/2007/05/22/gettin-sporty-with-invigomany/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CS3 Versions Now Available</title>
		<link>http://zaxwerks.com/blog/2007/05/17/cs3-versions-now-available/</link>
		<comments>http://zaxwerks.com/blog/2007/05/17/cs3-versions-now-available/#comments</comments>
		<pubDate>Thu, 17 May 2007 10:20:32 +0000</pubDate>
		<dc:creator>John Dickinson</dc:creator>
				<category><![CDATA[3D Flag]]></category>
		<category><![CDATA[3D Invigorator Classic]]></category>
		<category><![CDATA[3D Invigorator Pro]]></category>
		<category><![CDATA[3D Warps]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Layer Tools]]></category>
		<category><![CDATA[ProAnimator]]></category>
		<category><![CDATA[The Werks Vol.1]]></category>

		<guid isPermaLink="false">http://zaxwerks.com/blog/2007/05/17/cs3-versions-now-available/</guid>
		<description><![CDATA[If anyone has a current version of a Zaxwerks plug-in that they would like to get running on the Mac under CS3, here are the links. These plug-ins will run in AE 6.5, 7 and CS3. Most of these links are MAC ONLY because only the Mac versions were changed for CS3. The currently shipping [...]]]></description>
			<content:encoded><![CDATA[<p>If anyone has a current version of a Zaxwerks plug-in that they would like to get running on the Mac under CS3, here are the links.  These plug-ins will run in AE 6.5, 7 and CS3. Most of these links are MAC ONLY because only the Mac versions were changed for CS3.  The currently shipping Windows versions work fine in CS3 on Windows. The only exception is Layer Tools which had to be changed from a floating window, into a panel for CS3.  So there is a Windows and a Mac version of Layer Tools.</p>
<p>POST SCRIPT FROM ZAX:<br />
The CS3 versions have been officially released.  Any software available from the Download Link will work in AE 6.5, 7 and CS3.</p>
<p><a href="http://zaxwerks.com/cgi-bin/download.cgi">Here&#8217;s a quick link to get to the download page and check version numbers.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://zaxwerks.com/blog/2007/05/17/cs3-versions-now-available/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
	</channel>
</rss>

