When I import a 3D model into the software, everything looks fine until I look at it in full res. Then it looks like the front faces of the object are missing and only the back faces are being rendered?
There are a few things you can try to fix this.
First, try switching the renderer you are using inside of our software. For instance, if you have it set to the OpenGL renderer, then switch it to the Invigorator renderer.
Second, if you have created the model yourself, check the model in your 3D program for flipped normals before you export it.
Last, you can try adjusting the Hard Shading Angle in our software to help solve the problem. The Hard Shading Control is found by clicking the "Stats" button at the top of the "Object" tab.
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